The memos in her chapter may be drawn by Eleanor. As evidenced by the Bird of Happiness storybook, it is possible that she believed her pet bird would take her to a happy world named Forever Land, where she could escape the troubles of normal life in the orphanage and live in everlasting happiness. This is shown when she cheers both to Amanda and Jennifer when they punish each other (on two separate occasions), as well as when Eleanor puts an insect in the Onion Bag while Jennifer is inside it.Įleanor's fascination with birds stems from her wish to "sprout wings like a bird and fly away to wherever she pleased." Birds are a source of happiness for Eleanor. Eleanor also openly supports and takes part in the Aristocrat Club punishments towards the other children. Although she is generally quiet, she is not mute, and speaks when necessary.Įleanor attends meetings for the Aristocrat Club, and still participates in the other children's twisted "games". She is often lost in a world of her own, perhaps daydreaming, and ignores other people. ![]() Because of her lack of emotion ( reduced affect display) and quietness, no one really knows what's on her mind. She is quiet and tends to avoid eye contact. When her clothes were stolen, she instead briefly wears a white dress implied to be her sleeping gown.Įleanor is an aloof and introverted girl who never shows her true feelings to anyone, making her seem distant and hard to understand. Her usual clothes consist of a tan long-sleeved dress with brown and white segments, a white bow at her neck, and black-and-white boots with buttons. Her black hair is in a short-cut bob with bangs that nearly cover her blue eyes. I truly hope this game doesn't get forgotten.Eleanor is a small, thin child with a white complexion. The game also uses the unreliable storyteller, where much of the visuals and story are purely symbolic in the way a dream is, giving the game a feel like Alice in Wonderland where Alice was bullied by other girls until it changed her Wonderland into a nightmare. Instead of focusing on death or common supernatural monsters like demons and zombies, this game focuses on more realistic fears such as humiliation, the cruelty that children can have to other children, having to hurt innocent things, and other more grounded fears (though there is monster elements). The game play is fine with hard battles to stress how helpless your main character is in this world, but may become annoying to many players. While the plot is so confusing you may have to play it more than once to get it, it is still a great game. A mysterious game with beautiful imagery that you really can't forget. While the plot is so A horror game not for the faint of heart. … ExpandĪ horror game not for the faint of heart. ![]() Intense melee combat against bloodthirsty monsters. Now, with the help of a canine companion named Brown, Jennifer has to find valuable gifts for the Aristocracy, or suffer a fatal punishment for her insolence.Befriend a faithful dog and work together to locate crucial items. ![]() What Jennifer discovers is a dilapidated building and a ragtag mob of children who call themselves the "Aristocracy of the Red Crayon." The demented residents of Rose Garden kidnap Jennifer and take her into the dark heart of an impossibly large zeppelin, on a meandering course for a distant land. A young girl named Jennifer, whose parents were killed in a tragic airship accident, is taken to the Rose Garden Orphanage, located in a remote portion of the English countryside. What Jennifer discovers is a dilapidated building and a ragtag mob of children who call themselves March, 1930.
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